01-07-2015, 11:12 PM
"PVE Gods don't need a buff if they're only bad in PVP."
If they aren't good in PVP, and they're only 'kinda' good in PVE because of their higher defense/Resistance < Which is why the turrets are 'godly' btw. No other reason than they can take hits >.
I tried using them in PVE, the only reason they have a good chance to hit things in PVE is because monsters have, legit, no luck to add to their dodge. No armor to give them "+20 to dodge, oh and +6.. and *1.06 just cuz."
Their damage is mediocre, being about 70-80 per shot. Can we stop acting like they're "god tier" status, they were tied with VA for 'shittiest class' status, but then VA got a much needed buff and it got put into 'usable' territory. Engineer is outright awful.
If they aren't good in PVP, and they're only 'kinda' good in PVE because of their higher defense/Resistance < Which is why the turrets are 'godly' btw. No other reason than they can take hits >.
I tried using them in PVE, the only reason they have a good chance to hit things in PVE is because monsters have, legit, no luck to add to their dodge. No armor to give them "+20 to dodge, oh and +6.. and *1.06 just cuz."
Their damage is mediocre, being about 70-80 per shot. Can we stop acting like they're "god tier" status, they were tied with VA for 'shittiest class' status, but then VA got a much needed buff and it got put into 'usable' territory. Engineer is outright awful.