08-02-2018, 02:32 AM
Immobilize immunity, straight-out, is far too good to be on an equipment item, especially without any real drawbacks. (-2 DEF is nowhere near an appropriate drawback, especially when you consider that it'll allow super-mobile builds to dance out of damage anyways)
I'd be much more for adjusting or introducing more skills that can tackle Immobilize.
I'd be much more for adjusting or introducing more skills that can tackle Immobilize.
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye