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Engineer
#17
"[url=http://neus-projects.net/viewtopic.php?p=3121#p3121 Wrote:Ranylyn » Thu Jan 08, 2015 11:04 am[/url]"]
"[url=http://neus-projects.net/viewtopic.php?p=3096#p3096 Wrote:Rendar » Wed Jan 07, 2015 6:12 pm[/url]"]"PVE Gods don't need a buff if they're only bad in PVP."

If they aren't good in PVP, and they're only 'kinda' good in PVE because of their higher defense/Resistance < Which is why the turrets are 'godly' btw. No other reason than they can take hits >.

I tried using them in PVE, the only reason they have a good chance to hit things in PVE is because monsters have, legit, no luck to add to their dodge. No armor to give them "+20 to dodge, oh and +6.. and *1.06 just cuz."

Their damage is mediocre, being about 70-80 per shot. Can we stop acting like they're "god tier" status, they were tied with VA for 'shittiest class' status, but then VA got a much needed buff and it got put into 'usable' territory. Engineer is outright awful.

Right, because the turret only attacks once per turn (oh wait) and is your only source of damage (oh wait.) It's not like you have rogue traps or anything to set up more than just a turret as your opponent closes in (oh wait) and it's not like they can use guns (and upgrade the damage on all 4 shots) to stand behind their turret and still attack (oh wait) while all the enemies ignore them and go for the turret because of incognito (oh wait) and medibots that are better at healing a single target than most sources (Oh wait.)

If all you care about is damage, don't play the engineer. If you can't play a carefully calculated setup game (things only last so long, after all, you can't just drop all the things right away) then don't play the engineer. If you want to party, then don't play the engineer because people are morons and would rather die than stand next to your medibot, and you never get time to set up since everyone wants to be a berserker. Basically, what I'm saying is, the engineer isn't for most SL2 players.

It fits a specific niche. It excels in that niche. You're trying to make it fit a role it's not meant for. Go tank with an evoker, that makes about as much sense.

"Carefully calculated setup game", as if there's any thought outside of "Stay out of the monster's range while you place a turret and spam fp on traps to feel special".
What you really mean is wasting several turns and drawing out fights for several turns to do what everyone else can do in 1.
And it's not "people are morons and would rather die than stand next to your medibot, and you never get time to set up since everyone wants to be a berserker", it's they're not going to sit around and do literally nothing while watching an setup for subpar damage when they can wipe out a group of monsters in a few turns on their own.
I can imagine it now "Guys draw the monsters to my turret so it can only hit 1 for like a 50. I know you guys can consistently crit and attack 3 times for 150 each but c'mon style points"
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