09-14-2018, 05:07 PM
You seem to think that this game is like most RPGs when its not, a dedicated support can make up for the lack of damage in any slot simply because of how powerful healing is compared to damage, healing is stronger than damage that is a fact currently.
This doesn't directly effect healing though, it instead effects the insane ease of getting yourself to full health after reviving instantly, all it takes is a healer slower than your entire party, whatever you may say its simply not teamwork, its an abuse-able and highly annoying strategy that people seem to employ all the god damn time, and it makes fights never end, and secondly makes bursting a particular member of the party never worth it to ever do, it streamlines fights and stigmatizes healers as being the strongest members of any party as they have been for a very very very long time.
I fail to see why this shouldn't be a thing, but I can totally see why certain cliques are all for it, because they abuse it themselves and don't want it to go away.
This doesn't directly effect healing though, it instead effects the insane ease of getting yourself to full health after reviving instantly, all it takes is a healer slower than your entire party, whatever you may say its simply not teamwork, its an abuse-able and highly annoying strategy that people seem to employ all the god damn time, and it makes fights never end, and secondly makes bursting a particular member of the party never worth it to ever do, it streamlines fights and stigmatizes healers as being the strongest members of any party as they have been for a very very very long time.
I fail to see why this shouldn't be a thing, but I can totally see why certain cliques are all for it, because they abuse it themselves and don't want it to go away.