09-14-2018, 07:40 PM
Oh well.
Badly Beaten needs to be changed to get a duration of 5 rounds, and reduce momentum by X (X = equal to current duration left), along with reducing the debuffed person's healing received by (X * 20)%.
Imo, I'd rather have 'actual' revives being attributed to invocation spells, not basic magic you can cast for an easy 3-4M. A good suggestion for it can be a C-rank Curate invocation being added, which will cleanse Badly Beaten (+X amounts of debuffs, X being Rank LV) AND revive all of your downed party members to a maximum of (50% of your Scaled FAI) HP% restored.
So with that in, Second Chance should have a 6 round cooldown attached to it.
Badly Beaten needs to be changed to get a duration of 5 rounds, and reduce momentum by X (X = equal to current duration left), along with reducing the debuffed person's healing received by (X * 20)%.
Imo, I'd rather have 'actual' revives being attributed to invocation spells, not basic magic you can cast for an easy 3-4M. A good suggestion for it can be a C-rank Curate invocation being added, which will cleanse Badly Beaten (+X amounts of debuffs, X being Rank LV) AND revive all of your downed party members to a maximum of (50% of your Scaled FAI) HP% restored.
So with that in, Second Chance should have a 6 round cooldown attached to it.
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