11-06-2018, 01:41 AM
Set three will be live shortly.
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Filthy Fangs
Req: Vampire Race, 15 Sanctity
Vampire Fangs trait (only 1 can be selected). Not all fangs are made equally. Yours are rather unclean from feeding on unsavory creatures, causing your Banquet skill to have a chance of inflicting Poison LV X (X = Scaled SAN) for 3 rounds.
Chilling Fangs
Req: Vampire Race, 15 Sanctity
Vampire Fangs trait (only 1 can be selected). Not all fangs are made equally. Yours make your prey's blood run cold, causing your Banquet skill to have a chance of inflicting Frostbite LV X (X = 10 + Scaled SAN) for 3 rounds.
Intoxicating Fangs
Req: Vampire Race, 15 Sanctity
Vampire Fangs trait (only 1 can be selected). Not all fangs are made equally. Yours fill your prey with a sense of euphoria, causing your Banquet skill to have a chance of inflicting Charm LV X (X = Scaled SAN) for 3 rounds.
Venom Darkness
Req: Wyverntouched Race, 15 Sanctity
Venom trait (only 1 can be selected). Increases the cost of Poison Bite to 10 FP and reduces its LV by 5. Your venom is unique in the sense that, when an enemy is affected by it, it also inflicts a Blind substatus. (Substatuses last as long as the main status does.)
Venom Fury
Req: Wyverntouched Race, 15 Sanctity
Venom trait (only 1 can be selected). Increases the cost of Poison Bite to 10 FP and reduces its LV by 5. Your venom is unique in the sense that, enemies have trouble differentiating friend and foe while under its effects, making it also inflict a Confusion substatus. (Substatuses last as long as the main status does.)
Venom Fatigue
Req: Wyverntouched Race, 15 Sanctity
Venom trait (only 1 can be selected). Increases the cost of Poison Bite to 10 FP and reduces its LV by 5. Your venom is unique in the sense that, it interferes with your enemies' ability to coordinate, it also inflicts a Clumsy substatus. Clumsy prevents the use of movement skills, except basic movement. (Substatuses last as long as the main status does.)
Pack Alpha
Req: Lupine Race
Pack trait (only 1 can be selected). Your personality is rather large, to say the least. Lupines in packs tend to defer to an alpha as their leader, which would be you, or so you try. Pack Followers can benefit from your Hunted status effects at 50% effectiveness (every additional Pack Alpha in the party reduces the effectiveness of this).
Pack Follower
Req: Lupine Race
Pack trait (only 1 can be selected). You're a good listener. Lupines in packs tend to defer to an alpha as their leader, which is not your role. If there is only one Pack Alpha in your party, the post-battle HP/FP Regeneration for you and all Pack Follower party members is increased by 3% each. Furthermore, you can benefit from a Pack Alpha's Hunted status effects at 50% effectiveness (every additional Pack Alpha in the party reduces the effectiveness of this).
Ninja Training
Req: 15 Celerity
You have experience learning the secret arts of the ninja. Unlocks the Ninjitsu talent, which deals with Smokescreens and Shurikens.
Sturdy Standard Body
Req: Standard Mechanation
Mech Type Trait (only 1 can be selected). Mechanations are typically known as sturdy and none embodies that as much as the standard model. While you have no torso item equipped, you are treated as having 10 Armor, 10 Magic Armor, and your maximum HP is increased by 50.
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Filthy Fangs
Req: Vampire Race, 15 Sanctity
Vampire Fangs trait (only 1 can be selected). Not all fangs are made equally. Yours are rather unclean from feeding on unsavory creatures, causing your Banquet skill to have a chance of inflicting Poison LV X (X = Scaled SAN) for 3 rounds.
Chilling Fangs
Req: Vampire Race, 15 Sanctity
Vampire Fangs trait (only 1 can be selected). Not all fangs are made equally. Yours make your prey's blood run cold, causing your Banquet skill to have a chance of inflicting Frostbite LV X (X = 10 + Scaled SAN) for 3 rounds.
Intoxicating Fangs
Req: Vampire Race, 15 Sanctity
Vampire Fangs trait (only 1 can be selected). Not all fangs are made equally. Yours fill your prey with a sense of euphoria, causing your Banquet skill to have a chance of inflicting Charm LV X (X = Scaled SAN) for 3 rounds.
Venom Darkness
Req: Wyverntouched Race, 15 Sanctity
Venom trait (only 1 can be selected). Increases the cost of Poison Bite to 10 FP and reduces its LV by 5. Your venom is unique in the sense that, when an enemy is affected by it, it also inflicts a Blind substatus. (Substatuses last as long as the main status does.)
Venom Fury
Req: Wyverntouched Race, 15 Sanctity
Venom trait (only 1 can be selected). Increases the cost of Poison Bite to 10 FP and reduces its LV by 5. Your venom is unique in the sense that, enemies have trouble differentiating friend and foe while under its effects, making it also inflict a Confusion substatus. (Substatuses last as long as the main status does.)
Venom Fatigue
Req: Wyverntouched Race, 15 Sanctity
Venom trait (only 1 can be selected). Increases the cost of Poison Bite to 10 FP and reduces its LV by 5. Your venom is unique in the sense that, it interferes with your enemies' ability to coordinate, it also inflicts a Clumsy substatus. Clumsy prevents the use of movement skills, except basic movement. (Substatuses last as long as the main status does.)
Pack Alpha
Req: Lupine Race
Pack trait (only 1 can be selected). Your personality is rather large, to say the least. Lupines in packs tend to defer to an alpha as their leader, which would be you, or so you try. Pack Followers can benefit from your Hunted status effects at 50% effectiveness (every additional Pack Alpha in the party reduces the effectiveness of this).
Pack Follower
Req: Lupine Race
Pack trait (only 1 can be selected). You're a good listener. Lupines in packs tend to defer to an alpha as their leader, which is not your role. If there is only one Pack Alpha in your party, the post-battle HP/FP Regeneration for you and all Pack Follower party members is increased by 3% each. Furthermore, you can benefit from a Pack Alpha's Hunted status effects at 50% effectiveness (every additional Pack Alpha in the party reduces the effectiveness of this).
Ninja Training
Req: 15 Celerity
You have experience learning the secret arts of the ninja. Unlocks the Ninjitsu talent, which deals with Smokescreens and Shurikens.
Sturdy Standard Body
Req: Standard Mechanation
Mech Type Trait (only 1 can be selected). Mechanations are typically known as sturdy and none embodies that as much as the standard model. While you have no torso item equipped, you are treated as having 10 Armor, 10 Magic Armor, and your maximum HP is increased by 50.