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Bloody Calamity
#27
A suggestions vote allows us to comment on it because we're also allowed to have a say on what we think of the skill, and ultimately, the only person whose say on this matters in Dev. If he sees the entire thread and decides to make it axe compatible, it becomes axe compatible. There doesn't need to be another thread for asking for a skill that doesn't exist yet to be axe compatible, too. He's right to post it in this thread, and Dev is probably less likely to consider your idea if you treat everyone with that attitude.

That aside, this is a bit much, to me. The extra range, extra hit, fear, hesitation, and interference all together are overbearing. For the amount of power that comes with this, an even bigger health portion taken, alongside being 6M rather than 3M, would balance things out a bit more.
[Image: 400px-Nihilus%2C_the_Abyssal_Flame.gif]
Ending 145: Disappointed in Humanity


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