01-06-2019, 08:35 PM
WaifuApple post_id=34704 time=1546802097 user_id=1751 Wrote:Knockback is momentum removal, stun is a whole turn removal. Whole turn removals shouldn't be freely available for anyone who runs such a small amount of strength, even at a low chance. Anyone with this could take it and get lucky with it, and that could cause a problem or two.
I think you're thinking of Knockdown knockback just pushes them back a tile. Stun is free already for everyone to use you can just use a skullcaver or Arbalest for example. Anyone could take those and get lucky either way. They not only would need a lot of strength (which most people hate building) to utilize this but let's be real who really uses kick like that... *crickets* no one. They'd much rather spend 3M on something else than mediocre blunt damage. Getting 15 base str and using 1 trait point just to use it is a 3.75% chance you're going to age faster than be able to proc it. I thought about the stun way beforehand, I know how annoying stun can be that's why it's divided by 4 and not 2.