01-25-2019, 03:20 AM
This was an enjoyable read into the playout of Evoker currently, it goes more in depth than when I say "Evoker plays out the same way, it serves as the barrier for PvP" because spacing and rocks that extinguish buffs are a thing, I'd love to see more invocations in Evoker personally so that it actually lives up to its name, very powerful effects like these should logically never be pulled off if acted against, and serves to make Evoker a very serious threat that can be dealt with accordingly.
As for the other passives, I forsee a problem with as you brought up, lightning criticals, but as I've brought up across several threads they've been deserving of a right nerf bat for a very long time, and shouldn't detract from allowing evokers to glass cannon even harder. (especially if defense changes are put into place, hampering unarmored less effective against physical threats)
One thing for certain can be said, the staple powerhouse mage, all powerful and typically able to ICly wipe out entire armies if allowed is severely undersold right now compared to other mages, like hexer and tactician.
As for the other passives, I forsee a problem with as you brought up, lightning criticals, but as I've brought up across several threads they've been deserving of a right nerf bat for a very long time, and shouldn't detract from allowing evokers to glass cannon even harder. (especially if defense changes are put into place, hampering unarmored less effective against physical threats)
One thing for certain can be said, the staple powerhouse mage, all powerful and typically able to ICly wipe out entire armies if allowed is severely undersold right now compared to other mages, like hexer and tactician.