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Vanishing Strike and Immobilize
#3
Snake post_id=35457 time=1550771355 user_id=310 Wrote:I agree with this. It even has a cooldown, fairly big FP use for basic hitters and requires an enemy to be used. There shouldn't be any problems with it.

But perhaps silence could stop it, instead? (Not really supporting much this part, it's mostly fluff.)

I think it'd fall under the same pretense as voidgates when it comes to silence, it comes with both an IC and optional Mechanical drawback (with reverb void.)

But yes for the points Snake has brought up, the cooldown on this skill helps a lot in the argument.
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