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True Katana Mastery
#6
Even without Wazabane in question, the other methods I brought up still hold true, allowing you to very easily pull off 4 hit combos every single turn with methods of moving such as Agile Accel, Winged Serpent, Jetpack, Voidgates.

Every single turn you could be eating Agile Accel/BU WS into Sidecut Sub Attack Rajinken Sharenzan, Kensei autos don't exactly deal bad damage either especially when some katana can hit upward to 115-130 SWA without two hand being brought into question.
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