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Let's Miragetalk about Miragewalk
#2
I don't think its that far from the truth that miragewalk is essentially MANDATORY on dodge builds because of how easy it is to proc and how frequently you can with a giant number of mobility skills.

It doesn't exactly have much of a counter besides tickle damage as well.

For more meaningful plays rather I agree that it should have at least a turn cooldown so that its not just a static 25+ evade as Kameron says.
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