04-23-2019, 11:06 AM
I don't think its that far from the truth that miragewalk is essentially MANDATORY on dodge builds because of how easy it is to proc and how frequently you can with a giant number of mobility skills.
It doesn't exactly have much of a counter besides tickle damage as well.
For more meaningful plays rather I agree that it should have at least a turn cooldown so that its not just a static 25+ evade as Kameron says.
It doesn't exactly have much of a counter besides tickle damage as well.
For more meaningful plays rather I agree that it should have at least a turn cooldown so that its not just a static 25+ evade as Kameron says.