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Let's Miragetalk about Miragewalk
#10
I think a 1 round cooldown is the best choice. The enchant itself is not broken or something, it's just too accumulative and spammable. It would keep things on a nice balance that way it's not long before you can proc it again but there's shifts in between. A 2-3 round cooldown is just plain overkill and would make it useless so I don't agree with that.
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