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Trait suggestions
#2
Omnia Traits:

Physical Traits:
Only one physical trait can be choosen:

-Winged Omnia: You are an Omnia born with wings,that you can use for flight. Gain Flight aind Gain Air skills

-Feline Omnia: You are an Omnia born with destinctive cat liek features. Gain Sharp Calws and Felidae instincts with half effectiveness. (or play cute)


Omnias by Lore are mischivous and even have partly in their lore, that they are good at pickpocketing, like when they themselves are responsible for a vanished pocketwatch or something. And we do not really have a race who stands out in stealing so far, except for well...Omnias now. I think it fits the black cat theme quite good aswell as in many stories black cats specifically are associated with thieves and stealing aswell. So why not give them traits similar to the other races that give them Bonus effects whenever they Steal something or a special kind of steal? I would really love to see some traits for them that underline their mischivous nature. Also to have other ways to use "Unluck" than the three misfortunes.

Omina Theft Traits:
Only one theft trait can be choosen

Longfinger:
Grants Skill Steal. Steal range is increased by 1. Longfingers are quite good at taking something that is theirs but currently waiting in someone elses pockets to be picked up! Whenever you succesfully steal (All skills that have the steal tag) from a person, consume 3 of your unluck and you steal one random item from the persons item-belt and add it to your own.
Addtionally against Monsters, when you steal from them, you gain one random drop from their droplist as if you defeated them +X% (X=Scaled San) dropchance, only once per enemy.


Phantom Thief:
Grants Skill Steal. Steal range is increased by 2. Phantom Thieves are able to steal things that shouldn't be stealable, it's entirely possbile for a phantom thief to steal your socks while you wear them without you noticing that he even did. Furthermore they can steal what isn't visible or should be physically graspable.
Each time the Phantom thief succesfully lands a steal roll (All skills with the steal tag), they also steal San amount of HP and 1/2 San of FP, Also increases Steal chance by Scaled San. Costs 3 Unluck.

Quick Theft!
Grants Skill Steal. Reduces Steal momentum costs for each instance of Steal you have by one to a minimum of 1M (Basically, Cat Mask and Rouge Steal skill would reduce the costs to 1M). You are so fast with your hands to make somethings yours that isn't that it leaves anyone victim to your acts confused.
Consume 3 Unluck whenever you use a Steal Skill you also inflict confusion for 3 rounds.


Phantom Thief, can probably get something else thats funner, but I kinda just wanted to get the general idea across that I would like to see some advanced stealing skills. Always up for other ideas or improvements of the skills.
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