05-20-2019, 03:07 AM
Sacred Art's elemental damage is in a spot right now where it hinders more than it helps in a lot of cases. The elemental damage against any heavy armor is commonly reduced to 0 because it doesn't ignore armor/protection, and can currently trigger Eviter and Evasion!.
I think to make the damage useful, would be to have it ignore armor/protection, and allow it to not trigger Evasion! or Eviter, and perhaps switching its damage to magic as well.
I think to make the damage useful, would be to have it ignore armor/protection, and allow it to not trigger Evasion! or Eviter, and perhaps switching its damage to magic as well.