05-24-2019, 02:37 AM
Fern post_id=36666 time=1558631125 user_id=55 Wrote:I don't see a problem with all of these myself. Engineer's been made fun of for eons now, it'd be nice if it could silence the whole "monoclass engineer/engineer the most op" joke by being more appealing overall.
I almost never witness engineers in PVE or PVP myself, to my knowledge it's because people in general don't like playing the class unless they want to do it for a joke or it fits the character far too much to deny it, usually.
If Engineer got the Ghost rework treatment I'd not personally mind, however this is just my opinion. These propositions are solid and I don't see any catastrophic problems with them, frankly.
Do keep in mind that just because a class isn't played often doesn't mean it's weak, an engineer is very powerful in team battles, it's just very team-dependent to really shine. 1m positioning skill to your team is very strong, and so can the grenades and bombs be. It can also shred certain tank builds that are reliant on earth damage, or surprise people with overload damage. And refraction can be extremely situationally mildly useful too - And protect is never anything to scoff at as much as people joke. Aegisbot will literally take a bullet for you.
TLDR: Entire class doesn't need reworked, bots are lackluster though and could stand to be brought in line with the rest of their kit hence support.