10-28-2019, 08:58 PM
I think their interference resistance can be converted to 30 + 50% of your SAN instead of just being 50 + SAN % as a good starter, that'd make their interference resistance at 40 SAN like it was pre-GR, 50%. Which would cause them to sweat quite a bit when inflicted with the status as suddenly they're gonna be missing a lot of turns.
I still think due to the implication of what they are they should be strong, but the sustain builds and the Evokers or hexers are too much sometimes.
I still think due to the implication of what they are they should be strong, but the sustain builds and the Evokers or hexers are too much sometimes.