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Dullahans no weakness?
#26
Noxid post_id=38187 time=1572718369 user_id=457 Wrote:Gonna chime in with a different perspective here that I don't think people may have considered. This is an Role playing game at the end of the day, it isn't supposed to be a balanced PvP game. Perhaps from a IC perspective they are supposed to be hard to take down? A big haunted suit of armour would logically be a harder fight than say a fluffy felidae. There is a precedent for this too, when people asked for shaitan nerfs dev stated that he wanted them to be scary and was quite light with the nerf.

The weakness Dullahan and other "monstrous" races should have is a social one, but people generally treat them like normal people rather than the freaks that they are. Something to considering anyway.

Then why visit a Balance Fu section of a forum if you don't care for the balancing of things and just shrug it off as it being a RP game? that also a thing you may consider.

IC perspective is: the players are the very few rare people that can actually tap in a lot of focus, and thus are superpowered beings. the playerbase is literally the "1%" so, no, i don't think Dullies are supposed to be super hard to take down even to the 1% of superstrong people.
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