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Feedback and Suggested Changes to Initiative
#2
Assuming I am understanding your suggestion correctly this would unfortunately lead to Skip being able to double turn again. It is also not really accounting for units that get revived mid-round via things like Second Chance, which would lead to one party being able to take both the Second Chance user's turn and then the revived person's turn in succession.

I also don't think that having a summoner and all of their summons go successively is a good idea either. It can definitely feel very unfair when the other team has party members waiting for their turn, that the summoner gets to act with 2-3 units before they can do anything, potentially allowing them to down a party member before they can react. I also feel that being able to take multiple turns in a row when your party member gets KO'd would lead to similar feelings and that the advantage of being able to have your team act twice is not exactly a necessity when you have the advantage of being up a member anyway.
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