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[Wild Elf] How to make a boring race interesting in 1 easy step!
#2
Just giving them damage doesn't really make it interesting, and you're sorta just shoehorning them into weapons they already excel at with their base stats. I would probably say Wood Elves could probably use a few skills that align them more with what they might actually be good at being born from a trapper-centric tribe or skilled hunters.

So perhaps you might give them more bonuses with traps such as....

Wood Elves gain extra placement/area of effect range on traps, increasing 1 per 10 scaled SAN (Think how huge traps would get with raging in this instance.)

Wood Elves extend the duration of vines left on the field.

Wood Elves gain bonuses when using wooden weapons.

I'm not gonna go too into detail other than that one trap bit as I'm not creative enough to think of anything currently, but thats the general jist of what I might find more interesting than say...oh just give them damage idk.
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