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The great Dodgening
#8
A change that major would be a pretty large undertaking, and probably requires a solid amount of thorough test server testing, but I do think that evade is kind of annoying in its current state and is basically unfixable without being reworked entirely.

Right now, any good evade build can stack enough evade to completely and utterly shut down most basic attack focused builds unless they have a gun or bow. Problem is, a change to the level of stacking hit or evade just causes more problems for pve and/or pvp, and likely leaves one of them still completely shutting down the other regardless. Something like this is probably in order eventually, allowing evade stackers to gain benefit from it without making basic attack builds worthless if evade is in a better spot or being worthless themselves if hit stacking is better.
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