06-23-2020, 03:47 PM
Being too niche and 'do-this and only this' makes all Engineer bots lose their reliability quite a lot. And since Engineer's other gimmicks got nerfed thanks to adjustments to bombs, could we get them something new? All I ask is one new skill per bot, nothing big but that could help them be much more desirable and worth the 50 FP cost.
Quote:Deploy: Turret
Rapid Fire Protocol
2M, 15 FP, 5 range.
A skill that deals Pierce physical damage 6 times (25% of the Turret's LV per shot). Ignores Armor and applies on-hit effects. This will inflict Overheat on the Turret, which may make it suffer increasing Fire damage every time the skill is used. (The same way Mechanations do.)
Quote:Deploy: Railgan
Warding Protocol
3M, 15 FP, 0 range.
A skill that deals Light magic damage (120% SWA) in a 2 range circle around the Railgan. This knocks back and knocks down enemies, while inflicting Blind on them.
Quote:Deploy: Medibot
Supportive Protocol
3M, 15 FP, 5 range.
A skill that targets an ally or enemy in 5 range. Flies over to them, ignoring field hazards. If the target is an enemy, it will deal (Medibot LV) Acid magic damage and attempt to inflict them with Poison (LV = Medibot LV/2). If it's an ally, it will heal them for (Medibot LV) and grant Regenerating (LV = Medibot LV) for 3 rounds.
Quote:Deploy: Metalaegis
Defensive Protocol
6M, 15 FP, 0 range.
A skill that grants Guarding LV60 and heals Metalaegis for its LV.