Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Throwing Dodge a Bone [Evasion Adjustments]
#5
While some kind of buff is clearly needed for dodge strategies, and buffing Evasion DR may very well be the answer, I can't help but feel it's not a good change overall. I've said this before, but evasion is just tanking with extra steps. Instead of just having straightforward DR from your defense and resistance, you have conditional DR that only triggers if you overcome a hit check.

Truthfully, I think evasion would need to be changed to something else entirely, because it makes dodge vs tanking and cel, def, and res feel like superficial stats. It just feels like pick your flavor for triggering DRs, just one is shittier than the other but as compensation you can ignore basic attacks. The problem is once the DR that comes with ignoring basic attacks is consistently higher than what you get from using def/res then it becomes strictly better which is sort of what Crix was touching at.
Reply


Messages In This Thread
RE: Throwing Dodge a Bone [Evasion Adjustments] - by Perdition - 07-08-2020, 03:17 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)
Sigrogana Legend 2 Discord