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[Dungeon Generation] Noodle Hells
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Specifically Fire Altars, Black Doors, Whirlpools, Crypts and Goblin Tunnels all eventually devolve into noodle hells at some point, is it possible for these dungeons to generate in a manner that is at least easier to navigate? I know during the Pixel Movement testing Dev was able to make them generate with at least 2 tile wide corridors, is that still possible here?

It can be a right pain to navigate any of these dungeons when they are static or have the 'giant' prefix.
[Image: zo2BdSr.pngp]
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[Dungeon Generation] Noodle Hells - by Autumn - 09-19-2020, 08:22 PM

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