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Opinion on the current state of SL2 as a RP game
#24
Alright time to throw my two cents in here, most of what I would mention has already been mentioned above by several people. I'm also speaking from experience and in my opinion of two or so years. (If you're gonna hate I don't care just don't do it here.)

Public Interaction

As it stands this has been practically 'dead' for more than I can really remember and basically leads people to stick with their friend Circles or "Rp Circles" as people have called them in the past. Yes, no one wants to repeat the same old standing around in one spot for 6 hours on end, even more depending on the timezone of the person (More than likely irrelevant). As someone who struggles to find RP in public as a Guard character or any character without being made to feel like your forced into certain area's like bars and things, it comes to no surprise people fall back to a backup plan of RPing with friends and whatnot. As far as It's implied by all these 'public' RP hubs etc it leaves you to think about the following Scenario, bare in mind I'm just compiling things I've read throughout my two years or so playing the game:

Scenario - What if you make a character has no reason to go to places like bars because that's the type of person they are and whatnot, Is this going to lead them into believing "Well if you're not going to go to this place then you're shit out of luck for RP."

Answer? Well, it depends on the person but personally, this has been a thing for quite a while now and quite frankly that gives off the message of "if you want consistent RP to go to x place" which is a really bad message to give people and it's quite frankly one of many reasons why it's been so demotivating to play the game. This isn't to say such is a bad a thing but I guess I just have a gripe with these type of things?

Pvp

Ah yes, something I detest with my life. Sadly to say the game is an "RP Mandatory" setting but it doesn't quite seem that way what so ever. A lot of the game feels, and this is not to throw shade at people that do PVP, PvP orientated and the majority of the players are PvP obsessed individuals who stand around in the small area near the Arena Blacksmith, designated OOC corner, these are people who tend not to be around to RP what so ever which is fine. I don't agree with the whole people who stand in that corner being classified as "Wallflowers" because to be fair a lot of the people that stand in that corner are quite frankly not wallflowers. I've spent hours a day in the corner to know no one in that corner is a Wallflower (This is the only time I'm going to disagree in this post probably). However, the fact that this game feels more PvP Orientated is due to the lack of RP opportunities provided by that game itself. Us as players can feel heavily demotivated to even bother trying to find these opportunities without it either being some petty attempt for attention or a complete waste of time. OOC Corner has bugged me for just over a year now and that's just trying to understand PvP a little better than I already do which is made hard when people can sometimes to throw you to the ground and kick you about to point of "What's the point in trying to even learn this thing?" Which does exist.

Events and Eventmins

I don't think we can really judge the eventmins right now, at least they are going out their way to help provide the community with things to do, which can be very time consuming and very stressful, cut them some slack, to be honest, they are trying. As for events, as someone, who's tried to do public events in the past it's no surprise how demotivating getting round to do it can be due to how limited as players we are because you feel as though you're going to be judged or compared to others how you do it but hey ho Criticism at it's finest. This essentially just leads to being unable to be Unique due to peoples

As it stands yes some people are more comfortable to stick with their groups or just stand and wait for something to happen or someone to come up to them and post for whatever reason. People have shells and should be allowed to come out of such in their own way. Most people prefer a slice of life type of setting but that often is unavailable due to the lack of activity or is often shunned by people, mainly those that tend to not care about others.

Other than that I personally feel the game could use something that promotes RP rather than it does PvP/PvE, then I'll be happy but until then I'm not so much as satisfied with how the game is right now for the reasons stated above but that's just me.
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RE: Opinion on the current state of SL2 as a RP game - by Aqua - 09-30-2020, 08:58 PM

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