Just gonna respond to the whole guard points that were brought up just very Briefly in the very last two posts. Speaking as a guard player and someone whose had several characters locked up ICly really, It doesn't matter how we change the system we use when it comes to jailing/arresting we can't please everyone, I'm sorry but that's how it's going to be and always will be. IC conflicts have IC consequences regardless of such a thing, if that's much of an issue don't antag really. It's not like we force you to not Antag, hell I personally encourage conflict with such things, it's something that creates Roleplay or an Atmosphere.
Having fewer guards in a place like that capital defeats the purpose of the capital, why would the empire not have a guard stationed in a place that's been levelled to hell by a terrorist organisation, it just doesn't make sense not to have them in every nut and cranny. Guards being everywhere shouldn't discourage you for creating RP if anything I'm sure most of the guard welcome such a thing. Just because we say it's illegal doesn't mean it should stop you although it most likely does.
Something as Trivial as gambling isn't really illegal as stated by GM's in the past, The empire doesn't care if you have a game of low stake gambling with your buddies at the pub for instance. However, casinos and the like are banned from the Empire due to their tendency to attract criminal activity, to Quote the GM Help channel so, by all means, go ahead and gamble, I doubt we in the guard would really care unless it turned into something majorly law-breaking or you build a casino within the empire.
Seekers on that note are exactly how they sound, they deliver messages to us, doesn't matter whether its a guard player or someone pinging us in the discord to the point we end up in a lose-lose situation where people don't like the fact we don't' respond to something or when we do they don't like that. That said I think that's all I have to say at least on those two posts. We can only handle what gets reported, to say the least, even then it's usually after said things have occurred and even if it's a "he says, she says" situation, it tends to lead to how the character would handle it ICly, it's not something like your reputation in the community decides.
That said personally the last two seem more like an issue with the guard system rather than the game itself but I'll leave it at that.
(Y'all can sue me for it but this is a general discussion forum so you know...)
Having fewer guards in a place like that capital defeats the purpose of the capital, why would the empire not have a guard stationed in a place that's been levelled to hell by a terrorist organisation, it just doesn't make sense not to have them in every nut and cranny. Guards being everywhere shouldn't discourage you for creating RP if anything I'm sure most of the guard welcome such a thing. Just because we say it's illegal doesn't mean it should stop you although it most likely does.
Something as Trivial as gambling isn't really illegal as stated by GM's in the past, The empire doesn't care if you have a game of low stake gambling with your buddies at the pub for instance. However, casinos and the like are banned from the Empire due to their tendency to attract criminal activity, to Quote the GM Help channel so, by all means, go ahead and gamble, I doubt we in the guard would really care unless it turned into something majorly law-breaking or you build a casino within the empire.
Seekers on that note are exactly how they sound, they deliver messages to us, doesn't matter whether its a guard player or someone pinging us in the discord to the point we end up in a lose-lose situation where people don't like the fact we don't' respond to something or when we do they don't like that. That said I think that's all I have to say at least on those two posts. We can only handle what gets reported, to say the least, even then it's usually after said things have occurred and even if it's a "he says, she says" situation, it tends to lead to how the character would handle it ICly, it's not something like your reputation in the community decides.
That said personally the last two seem more like an issue with the guard system rather than the game itself but I'll leave it at that.
(Y'all can sue me for it but this is a general discussion forum so you know...)