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Racial Suggestions
#10
I'm attacking the Papilion thing for these reasons.

1: It costs 6M to activate the Invocation that can be broken.
2: At max, it only gives you 12 Spell Power. That's decent, but for the M and FP cost, it's already not desired. Making it NECESSARY for Invite Insanity? No thanks, Papilions already got nerfed with the status update. I shouldn't have to force myself to waste a turn to make the already useless butterflies (against enemies who don't attack, (hey why don't you unequip Critpotse? It's not like you can't already tell they're a Papilion half the time anyway (because the giant fairy wings they sport)) to do a random status of 5 that either may not work due to immunities, or may not work due to a level difference).
3: Most Papilions are mages, and it's ridiculous that now on top of maintaining my spells and FP, I have to treat them like youkai with no FP regen, so I waste even more FP to cast the illusion AND maintain it.
4: RPly? Aposemagika covers you with pollen. It makes sense for someone to be inflicted even if they miss because they'd be covered in the pollen. It'd make Aposemagika even worse if it was changed to be Hit only.

I could provide more, but I'd rather not at the moment. I'm an avid Papilion player and never use Aposemagika as is because of its extensive M cost which leaves me like a sitting duck (even more so against Mages). If the suggested change was made to them, they'd be humans with some fancy spells and Wind Resistance. And we all know who'd want to play them then (nobody). All this would really do would drop them even lower than they already are on the ladder, and after the nerf they got, that doesn't need to happen. (I'm not saying the nerf wasn't necessary, but I think that was enough of a peg to knock them off of.)

On the grounds of the other changes? I'm fine with. I like them and think they'll make the races a bit more balanced.

Edit: I retract that final statement on one race. Elves. I think they should have some form of better buff to Healer's Legacy based on how any Lich in the game can outdo them because of their WIL potential. If Elves are supposed to be the healer game, why do those who become anti-life provide better healing than them?
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