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Quaking Heaven Kick
#23
quaking heaven kick is the one thing that makes the enchantment worthwhile imo
it's a distance breaker with a .chance. to knock down your opponent
knockdown cannot be spammed
regardless, a monk is just going to knock you down with dense thunder when they're up close, and using an entire turn to knock someone down when you could be doing other equally debilitating things is stupid if you're a verglas
i really don't think it's worth nerfing when you have to either be part mage or be able to get your hands on a badge
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11 years of roleplay and would you believe I still have no idea what I'm doing
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