Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Summoner Tweaks
#1
Tweak One: Individual sync-minds to add more specialization (and balance).

Sync-Mind (Fairy) - Required: The Contract Rank 1, Affinity: Fairy Rank 5
An advanced summoning method called 'Evoking', whereby a Youkai is only partially summoned, and its powers are channeled through the Summoner.
This allows the Summoner to utilize some of the Fairy Youkai's power themself. (You do not gain any benefits while the Youkai's HP is 0.)
Rank 1: Allows you to use the Youkai's Evoker-Active skill.
Rank 2: Allows you to use the Youkai's Evoker-Passive skill.

Sync-Mind (Plant) - Required: The Contract Rank 1, Affinity: Plant Rank 5
An advanced summoning method called 'Evoking', whereby a Youkai is only partially summoned, and its powers are channeled through the Summoner.
This allows the Summoner to utilize some of the Plant Youkai's power themself. (You do not gain any benefits while the Youkai's HP is 0.)
Rank 1: Allows you to use the Youkai's Evoker-Active skill.
Rank 2: Allows you to use the Youkai's Evoker-Passive skill.

Sync-Mind (Beast) - Required: The Contract Rank 1, Affinity: Beast Rank 5
An advanced summoning method called 'Evoking', whereby a Youkai is only partially summoned, and its powers are channeled through the Summoner.
This allows the Summoner to utilize some of the Beast Youkai's power themself. (You do not gain any benefits while the Youkai's HP is 0.)
Rank 1: Allows you to use the Youkai's Evoker-Active skill.
Rank 2: Allows you to use the Youkai's Evoker-Passive skill.

Sync-Mind (Avian) - Required: The Contract Rank 1, Affinity: Avian Rank 5
An advanced summoning method called 'Evoking', whereby a Youkai is only partially summoned, and its powers are channeled through the Summoner.
This allows the Summoner to utilize some of the Avian Youkai's power themself. (You do not gain any benefits while the Youkai's HP is 0.)
Rank 1: Allows you to use the Youkai's Evoker-Active skill.
Rank 2: Allows you to use the Youkai's Evoker-Passive skill.

Sync-Mind (Mystic) - Required: The Contract Rank 1, Affinity: Mystic Rank 5
An advanced summoning method called 'Evoking', whereby a Youkai is only partially summoned, and its powers are channeled through the Summoner.
This allows the Summoner to utilize some of the Mystic Youkai's power themself. (You do not gain any benefits while the Youkai's HP is 0.)
Rank 1: Allows you to use the Youkai's Evoker-Active skill.
Rank 2: Allows you to use the Youkai's Evoker-Passive skill.

Sync-Mind (Night) - Required: The Contract Rank 1, Affinity: Night Rank 5
An advanced summoning method called 'Evoking', whereby a Youkai is only partially summoned, and its powers are channeled through the Summoner.
This allows the Summoner to utilize some of the Night Youkai's power themself. (You do not gain any benefits while the Youkai's HP is 0.)
Rank 1: Allows you to use the Youkai's Evoker-Active skill.
Rank 2: Allows you to use the Youkai's Evoker-Passive skill.

Sync-Mind (Dragon) - Required: The Contract Rank 1, Affinity: Dragon Rank 5
An advanced summoning method called 'Evoking', whereby a Youkai is only partially summoned, and its powers are channeled through the Summoner.
This allows the Summoner to utilize some of the Dragon Youkai's power themself. (You do not gain any benefits while the Youkai's HP is 0.)
Rank 1: Allows you to use the Youkai's Evoker-Active skill.
Rank 2: Allows you to use the Youkai's Evoker-Passive skill.

Reasoning: As it currently stands, one of the most staggering problems with this class involves its excessive diversity (touching on most, if not all elements) and utility (the amount of status effects to choose from). For 2 SP you could suddenly specialize in everything the summoner class has to offer without any real drawback. Recent news regarding Dev's willingless to allow people to keep youkai and their effects past the contract slots only adds to this problem. It provides the possibility of having every single youkai that can provide any sort of tangible benefit. You can pick and choose universal benefits for simply having a youkai in your slot. This inadvertently covers future hassle and designates which affinity deserves more balancing.

I don't think I'm the only one who believes summoners are capable of too much currently and synergizes too well with every single class.

Tweak Two: Moving some youkai spells to the magic tab.

This proposition steers toward WIL based spells or ones that explicitly deal magic damage. To be somewhat fair, if the user chooses to install a youkai, it'd be reasonable to assume they can manually use a youkai spell even if they're 'silenced'.

Reasoning: Currently, there are only two youkai spells inside the magic tab. This is a bit absurd as it gives WIL based characters an avenue of spells based around that stat, which cannot be negated through silence. This is a major issue with a number of overwhelming spells such as Apus' Apodis. It's safe to say these transitions will not provide these spells with tome bonuses. And after going through all of these skills, around 90%(?) of the youkai skills revolve around WIL. For those that claim this will make summoners useless in the fray, they should be summoning if the situation calls for it.


Messages In This Thread

Forum Jump:


Users browsing this thread: 6 Guest(s)
Sigrogana Legend 2 Discord