08-30-2021, 08:16 PM
Agreed, people who get 50 luck should be rewarded with at least consistent crits. Some builds really suffer from not achieving consistent crits and I think with the way things are balanced right now it would be fine. Building crit in this meta is currently just not very good because of luck. Paradoxically, reducing the amount of crit evade you get from luck compared to crit% would actually make luck builds a bit better, because they could afford a bit more laxness in getting their crit threshold. Right now you need at least 130 for crit consistent builds like MGs with the drive passives or cutthroat VAs, and usually you want much more. Even 1.5% crit on luck would start to help those builds make more sense by letting them put more points into defenses.
Another way of putting it would be, maybe crit evade should be looked at across the board. For instance faith getting 2 has always been a bit strange to me and it makes certain matchups really polarized for little reason. The fact is, crit is something certain builds rely on to function. So it should be something you can rely on if you truly build for it
Another way of putting it would be, maybe crit evade should be looked at across the board. For instance faith getting 2 has always been a bit strange to me and it makes certain matchups really polarized for little reason. The fact is, crit is something certain builds rely on to function. So it should be something you can rely on if you truly build for it