Calculator has been updated to V1.07G
Changes:
( AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA )
Weapon's Form Changes
Removed Autohit check (Will be reenabled if needed)
Added Tag checkbox, allows you to check the tags for a specific weapon.
All Weapons were tagged properly and should now scale the same as in game.
Weapon stats were adjusted to reflect live. (Report incorrect values to me via forum PM or DM at Miller#0869.)
Weapon parts were adjusted to reflect live.
Guns now get +6 power from the upgrade checkbox.
Added Raid Revolver Cannon.
Base Form Changes
DEF/RES changed to 0.9 per point.
LUC no longer gives Hit/Evade per point.
Big Thanks to:
Whitender(Axes, Daggers, Swords), Pinny(Fists), SolAndLuna(Guns, Bows, Tomes), Fern(Polearms), Autumn (Tags) for assisting with updating all of the weapons.
Hotfix:
Extended Pole wasn't listing the correct value.
Changes:
( AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA )
Weapon's Form Changes
Removed Autohit check (Will be reenabled if needed)
Added Tag checkbox, allows you to check the tags for a specific weapon.
All Weapons were tagged properly and should now scale the same as in game.
Weapon stats were adjusted to reflect live. (Report incorrect values to me via forum PM or DM at Miller#0869.)
Weapon parts were adjusted to reflect live.
Guns now get +6 power from the upgrade checkbox.
Added Raid Revolver Cannon.
Base Form Changes
DEF/RES changed to 0.9 per point.
LUC no longer gives Hit/Evade per point.
Big Thanks to:
Whitender(Axes, Daggers, Swords), Pinny(Fists), SolAndLuna(Guns, Bows, Tomes), Fern(Polearms), Autumn (Tags) for assisting with updating all of the weapons.
Hotfix:
Extended Pole wasn't listing the correct value.