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Dual-Damage type weapons
#5
Explosions could also receive a similar treatment. You tend to be damaged by more than shrapnel whenever something goes off. It'd be cool if other explosion techniques performed similar, it'd increase the diversity for sure, and maybe sound good.

Assuming damage now can be divided in three different instances that total the maximum power:

Jackhammer
>> Pierce + Fire + Blunt

Explosion (Mage)
>> Fire + Wind + Blunt

Nitrogen Drop (DH)
>> Fire + Blunt
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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Messages In This Thread
Dual-Damage type weapons - by RadicalRoko - 09-08-2021, 06:23 PM
RE: Dual-Damage type weapons - by Poruku - 09-08-2021, 06:37 PM
RE: Dual-Damage type weapons - by Autumn - 09-08-2021, 07:53 PM
RE: Dual-Damage type weapons - by RadicalRoko - 09-08-2021, 10:01 PM
RE: Dual-Damage type weapons - by Snake - 09-08-2021, 11:02 PM
RE: Dual-Damage type weapons - by WaifuApple - 09-09-2021, 04:03 PM

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