09-09-2021, 03:12 AM
I personally don't think Borneblood needs quite that drastic of nerf really, considering that blessed is still a comparable enchant that outperforms in consistency early in a fight for those who can't use evasion ignoring attacks. Making it inactive until 50% (which is the point where it tends to snowball hard currently) wouldn't do much to stop the VAs who can just delete 50% of someone's hp before they get buffs up.
If a nerf is called for, I think targeting the rate that the hit builds (Perhaps to 1 hit per 3% missing hp) would tone down the overall effectiveness without ruining the curve it has.
If a nerf is called for, I think targeting the rate that the hit builds (Perhaps to 1 hit per 3% missing hp) would tone down the overall effectiveness without ruining the curve it has.