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Dual-Damage type weapons
#6
I really do not think we need to change explosions like the mage one, that's more artificial and can just be localized, so RPing it as if it's actually picking up things to hit should be that, just RP.
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Ending 145: Disappointed in Humanity
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Dual-Damage type weapons - by RadicalRoko - 09-08-2021, 06:23 PM
RE: Dual-Damage type weapons - by Poruku - 09-08-2021, 06:37 PM
RE: Dual-Damage type weapons - by Autumn - 09-08-2021, 07:53 PM
RE: Dual-Damage type weapons - by RadicalRoko - 09-08-2021, 10:01 PM
RE: Dual-Damage type weapons - by Snake - 09-08-2021, 11:02 PM
RE: Dual-Damage type weapons - by WaifuApple - 09-09-2021, 04:03 PM

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