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The Issues with Glancing Blows / Full Evasion
#2
Log curved hit ratios or minimum/,maximum hit rates based on 10+scaled skill and 110%-scaled cel. (1/2 scaled cel for heavy torso)

Glancing should also be changed to a more forgiving system in hits favor, as suggested before. Making it so that glancing only occurs if the first hit check misses would solve it.

With the above change the avoiding inflicts would be fine

With the first suggestion the skill tax wouldn't be as lofty, allowing you to go 35-40 points invested in skill instead of the required 55 scaled.

For buffs ad debuffs we likely need to just shoot it... only the highest debuff/buff to hit evade counts, no others.

Bind should be changed to do something else.

I'm not an eventmin, I can't speak for them.
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RE: The Issues with Glancing Blows / Full Evasion - by Lolzytripd - 10-18-2021, 11:31 PM

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