10-23-2021, 02:57 PM
A good summary of why glancing is so limiting. I find myself cramming hit into builds in ways I wish I didn't need to. As someone who loves pvp, I enjoyed the shakeup but as the novelty wears off and I'm trying to make new and interesting builds, I just find the decision making not as enjoyable.
For a lot of combos I wish I could make, like a character using evokes for instance, the only real choice is to either make the character more solid and take the L against evasion, or go for a way to actually win against evasion at any cost (like going runemage subclass just cause +60 hit for 4 momentum). Some builds are naturally fine, like firebird anything or bk or explosion mage or engineer with bombs, etc. But what this update did is make the distinction between a good build and a bad one much more drastic, and difficult matchups (in terms of evasion) less enjoyable
For a lot of combos I wish I could make, like a character using evokes for instance, the only real choice is to either make the character more solid and take the L against evasion, or go for a way to actually win against evasion at any cost (like going runemage subclass just cause +60 hit for 4 momentum). Some builds are naturally fine, like firebird anything or bk or explosion mage or engineer with bombs, etc. But what this update did is make the distinction between a good build and a bad one much more drastic, and difficult matchups (in terms of evasion) less enjoyable