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Korvara Playerbase Division Concern
#7
The community won't split over this any more than it will split over Lorywell Tomb being a new place to level. It's just more maps, more content, and an invitation to make new characters in a new economy that isn't overwhelmed with 8 million bank accounts. Events will still happen, probably more on mainland because Korvara seems like it'll be more player driven day-to-day content and won't need the boost.

Any sort of scenario where the community splits over this is already an observable 'split.' People go to their homes to roleplay complex, player driven scenarios with large groups all the time, and it's almost entirely disconnected from everyone else's play experience. The one hope we can get is that this unifies those people that were lost in their little bastions of storytelling with a promise that the experience that they secluded themselves into can be a more communal one in Korvara. I hold my own reservations, but the fact that this is happening acknowledges that people want a change. It might not work. I think it probably will for at least a while. Regardless of that, though, I'm just glad something is happening.

Edit: But now is the best time to demand jammer girls, the one thing that will bring this game from obscurity to universal popularity.
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Korvara Playerbase Division Concern - by Poruku - 02-03-2022, 08:58 PM
RE: Korvara Playerbase Division Concern - by FaeLenx - 02-04-2022, 09:08 PM

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