I do wonder how plausible it is to move Magic Gunner from Archer into its own base class, the 'Gunslinger', which offers more gun-focused gimmicks and mobility, and a way to attack three times in a row with any firearms as you meet some conditions. It might even open up opportunities for future gun-related things, like idk... 'Sniper' class, which could be a counterpart to 'Ranger' in a sense but in its own steampunky flavor.
Though I won't discredit Apple's word. MG as is could easily have all its shells be static numbers, and only be 2 ranks. 1 rank for obtaining the skill, other rank to make it not take skill slots.
Nor I'd discredit Amber's post either, being able to dual-weapon some skills and if they're done with a different weapon than the original for different effects, it'd be rad.
Though I won't discredit Apple's word. MG as is could easily have all its shells be static numbers, and only be 2 ranks. 1 rank for obtaining the skill, other rank to make it not take skill slots.
Nor I'd discredit Amber's post either, being able to dual-weapon some skills and if they're done with a different weapon than the original for different effects, it'd be rad.