08-04-2022, 07:18 AM
Considering smoke got changed from being a way to block LOS to a small hit debuff, spellthief smoke wall could use a buff. I would propose it either gain a much larger size, perhaps being three times as thick and a few tiles longer to make it more likely that someone ends up in a tile when attacking considering the huge amount of mobility available or make it specifically block vision like the tactician earth spell, thought that'd require making it a different tile type probably. Or make it 1-2m and less focus. Right now, it just doesn't do anything and I'd rather spellthief have some of its smoke and mirrors utility added back in rather than just being a build-a-buff mage with distortion for free.