A 2 range circle shape around the Spellthief, with the tile directly under them empty so they don't get debuffed. +/- increases the range, and a cooldown of 3 rounds. That's all the skill needs.
(also yes what jam said, might also need to have its hit debuff toned down)
(also yes what jam said, might also need to have its hit debuff toned down)
![[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]](https://s.abcnews.com/images/Lifestyle/ht_pudding_the_fox_04_mt_140821_16x9_384.jpg)