09-05-2022, 07:20 PM
(09-05-2022, 07:08 PM)Snake Wrote:
This is horrible for the only thing in a class based around singing and dancing which deals sound damage. I'm sure everyone agrees this needs to be toned up slightly to at least be a considerable basic skill.
Sound Wave
- Needs to be a 3 wide range projectile and pierce, like Kadouha behaves.
- Needs to have its minimal scaling be 100% Sound ATK, 100% Scaled WPN ATK, (Scales with +5% per Skill Rank, to a max of 110% SWA/110% Sound ATK).
- Has no need for Cooldown, increase its FP cost to (10/15/20 FP cost), so spamming it drains FP faster through Repeat Action.
- If you have Volume Up active, the range is doubled and it also knocks back all damaged enemies once, after the projectile disappears.
Uhh this is all fine, I would say for simplicity sake, and watching the skill's balance overall, I would only implement the projectile becoming a 3 wide projectile with piercing properties added to it.
I would also say Volume Up doesn't need to do anything too special? Volume Up should just add range to it, the same range as Volume Up's range normally. (+3 at Rank 3)