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Racial Suggestions
#40
"[url=http://www.neus-projects.net/viewtopic.php?p=4781#p4781 Wrote:Neus » Mon Feb 16, 2015 4:56 am[/url]"]As others have pointed out, it's pretty much solely a balance related thing. One of the trade-offs some of the more 'overloaded' races have is that in order to fully utilize their racial bonuses, they have to use skill slots.
There are subtle examples such as Corbies having four extremely useful skills that don't require slots, while a wyventouched have to slot absorb poison or poison bite. The former definitely is passive worthy. It'd be nice to see all of these skills reassessed regardless. Overall, I figure if balance is restricting what people note as 'realism', it wouldn't be far-fetched to balance 'overloaded' races and allow all of them to naturally have their racials.
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