Parts of me wants to add Refreshing flow to the list and most certainly sea stride (that skill won't be good even with that, but certainly atleast useable)
But I can see how it might be too much on Refreshing Flow.
though 5 rounds * 45HP =225HP...thats basically one graft in a little weaker spread over 5 turns. I feel the benefit of not burst healing could be that it just heals more overall overtime to have a proper trade off. But it certainly would make it pretty good then.
But I can see how it might be too much on Refreshing Flow.
though 5 rounds * 45HP =225HP...thats basically one graft in a little weaker spread over 5 turns. I feel the benefit of not burst healing could be that it just heals more overall overtime to have a proper trade off. But it certainly would make it pretty good then.