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Quick Rise (to your doom)
#3
Quick Rise should also make it so you get no Evade penalties for being knocked down, to be honest. Or at the very least, give it a new condition that makes it so if you take any damage, there is a (Scaled CEL)% chance to end knockdown.

Only like this, the skill would deserve being Main Class only.

Otherwise, make it not be Main Class only, and that's enough a "fix" for this issue. It does have a role, but the situations where it procs are extremely rare now that SKI is mandatory and any evade debuff can mean the end of a dodge's life.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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Messages In This Thread
Quick Rise (to your doom) - by PantherPrincess - 10-14-2022, 10:14 PM
RE: Quick Rise (to your doom) - by renowner - 10-15-2022, 12:50 PM
RE: Quick Rise (to your doom) - by Snake - 10-15-2022, 06:56 PM
RE: Quick Rise (to your doom) - by MegaBlues - 10-16-2022, 09:32 AM

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