10-15-2022, 06:56 PM
Quick Rise should also make it so you get no Evade penalties for being knocked down, to be honest. Or at the very least, give it a new condition that makes it so if you take any damage, there is a (Scaled CEL)% chance to end knockdown.
Only like this, the skill would deserve being Main Class only.
Otherwise, make it not be Main Class only, and that's enough a "fix" for this issue. It does have a role, but the situations where it procs are extremely rare now that SKI is mandatory and any evade debuff can mean the end of a dodge's life.
Only like this, the skill would deserve being Main Class only.
Otherwise, make it not be Main Class only, and that's enough a "fix" for this issue. It does have a role, but the situations where it procs are extremely rare now that SKI is mandatory and any evade debuff can mean the end of a dodge's life.