12-04-2022, 07:23 PM
(This post was last modified: 12-04-2022, 07:24 PM by WhiteHaired.)
(12-04-2022, 12:23 AM)Tana Wrote: This is a terrible idea. Anyone who is crafting crafts typically 500+ things a go.I did say a "or non-existent'' for instance could be 1% chance or even just zero chance.
I know I typically craft 300-1500 things per day. Sometimes significantly more, even. The part where you say there's even be a 'low chance' at 6 skill vs. level 1 craft shows this would be highly absurd in practice.
The reason people don't keep stuff like bandages stocked on them isn't because of lack of resources, it's because it adds weight. I don't know why we'd need to punish crafters more than they already are - You can RP being a clumsy fool all you want without forcing it on everyone else.
That said it's not being 'clumsy', literally even professionals IRL make mistakes at times.