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Race buffs
#1
I think certain races in the game could benefit from general buffs.

Umbral: Their main feature is that evade buff, however it's really weak, being outclassed by every class skill available. The fp saving mechanic is also not very useful. I'd like to see fade out become stronger and perhaps give them a night-time buff that is actually significant. The dark atk bonus is cool, but to make use of it you need to build RES. And if you build res, you probably aren't building cel which means you don't use fade out. So which is it? I feel like the choice between tank and evade umbral should be a bit more interesting. For instance, dark atk could scale like theno sound atk. And fade out could have traits that make it useful for evade and non-evade builds

Theno: having 60 sound atk isn't very good when you can get that on a normal SAN race. Most sound-based setups use SAN as well (performer is the best example) because of the weapons scaling with san. That's why I think if that concept is kept it should be 1.5 per level instead of 1. I'd like to see something about water or dark water or drowning people, etc. Maybe an actual siren song.


Humans: +1 trait is pretty weak, and the skill pool size isn't the lifesaver it used to be. Could do with some other general buff.

Omina: The payoff for having misfortune is just kinda weak. At best you spend 3m to kd someone which is funny but not very good. I'd like to see some spicier debuffs. And the luck drain is okay but again not amazing.

Hyattr: Buff fire breath plz

Vampire: I find vampires to be decent but they are hard to build properly. Banquet could use a little bit of help. Maybe it could have a trait option to scale from will or guile instead of strength.

Mechanations: mechs could really use a change because all their power is loaded into their special trait. I think their special trait should be put into the base class because most new players wouldn't realise the choice they're making. And aside from agile, they should be buffed or reworked imo.

Wild Elf: Well known that these guys are plain bad. They need a significant buff to feel relevant. I would also like to see them less locked to specific weapons or at least giving them a stronger niche.
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Messages In This Thread
Race buffs - by Poruku - 12-05-2022, 09:56 PM
RE: Race buffs - by Lolzytripd - 12-05-2022, 10:07 PM
RE: Race buffs - by InsainArcaneBirdbrain - 12-06-2022, 08:52 AM
RE: Race buffs - by Poruku - 12-06-2022, 04:09 PM
RE: Race buffs - by firehawk11 - 12-06-2022, 11:54 PM
RE: Race buffs - by Snake - 12-08-2022, 08:19 PM
RE: Race buffs - by Miller - 12-09-2022, 10:29 PM
RE: Race buffs - by Moku203 - 12-11-2022, 01:19 AM
RE: Race buffs - by Miller - 12-11-2022, 07:22 AM
RE: Race buffs - by Autumn - 12-11-2022, 04:30 AM
RE: Race buffs - by Poruku - 12-11-2022, 05:24 PM
RE: Race buffs - by Collector - 12-16-2022, 11:10 PM

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