01-15-2023, 08:11 PM
Really? I don't think +1 hp per san is going to make corrupted better than humans, considering it implies you aren't making use of your normal racials. There's some balance considerations of course like painful grip being usable with SAN, which should be nerfed. But the idea is to give up your racials in some fashion so the result should be at least decent. If you look at other races that do not have any SAN benefits, I'd like it to be comparable but weaker.
But honestly the balance part is for Dev to figure out. I'm just throwing ideas out there, and I really don't think "all of them are way too strong". They are meant to be individual, not all at once.
But honestly the balance part is for Dev to figure out. I'm just throwing ideas out there, and I really don't think "all of them are way too strong". They are meant to be individual, not all at once.