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Badly Beaten Bullshit
#3
-1m for several turns isn't punishing, and people can just be spam revived.
And it isn't really stacking badly beaten when you're revived multiple times in a fight. You get up with 3m instead of 4m. And badly beaten still ticks down each round while you're ko'd. People have revived eight times in a fight just fine with very little drawback.
The drawbacks are far too little in my opinion for how incredibly strong it is to be revived, and how easy it is to mass revive people.

Global attacks were nerfed for being abusable in the same manner. A team full of them was toxic and had no real counterplay. The same happens when you're against a team full of lanturnbearers or spellthieves who can just spam AoE revive.

The only way to inflict certain defeat is a really terrible invocation potential on magical nova, and checkmate. Which in itself is hard to land the finishing blow with, too.

And revived people often act instantly due to turn order shenanigans since they can still move in that very same round on top of all of that. Which hey, if they also have heals, boom. Now they just heal and they fight at 6m for awhile, not a big deal.
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Messages In This Thread
Badly Beaten Bullshit - by renowner - 01-23-2023, 11:51 AM
RE: Badly Beaten Bullshit - by Autumn - 01-23-2023, 04:42 PM
RE: Badly Beaten Bullshit - by renowner - 01-23-2023, 08:24 PM

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