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Vampires in Korvara
#8
I like the idea, but the passives of the buff itself are ridiculous and should be much more simple. The skills are also very strange, especially the multi-damage-type claw(?) and the bite that does no damage (from what I can see). I think trying it to a "lvl" is kinda weird. Just make it stage one, stage two, final stage.

There should be a final stage that requires player consent and should be incurable save for gm intervention.

The earlier stages should be easy to cure otherwise it would be a pain in the ass for the average player.


However, I think it would be much more simple and more fun to have that type of LORE exist, and just implement vampires. It's really not that hard. I don't see why korvara vampires can't just have different lore with the same mechanics.
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Messages In This Thread
Vampires in Korvara - by Snake - 01-29-2023, 09:35 PM
RE: Vampires in Korvara - by Raigen.Convict - 01-29-2023, 11:25 PM
RE: Vampires in Korvara - by Imotepchief - 01-30-2023, 01:09 PM
RE: Vampires in Korvara - by Frozen - 01-30-2023, 01:53 PM
RE: Vampires in Korvara - by Senna - 01-30-2023, 02:12 PM
RE: Vampires in Korvara - by Bryce_Hego - 01-30-2023, 02:43 PM
RE: Vampires in Korvara - by Snake - 01-30-2023, 07:45 PM
RE: Vampires in Korvara - by Poruku - 01-31-2023, 12:54 AM
RE: Vampires in Korvara - by Poruku - 01-31-2023, 08:37 PM
RE: Vampires in Korvara - by Snake - 02-03-2023, 06:50 AM

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