The base should be 30% while Ice Weakness becomes 15% (since that's the general baseline for weaknesses and resists), this way the racials become more balanced. Also ice weakness because they hate the cold, even in lore, but it doesn't reflect on them.
(Also yes increase to 175% or something, whoops, I do agree that their full immunity at 40 SAN is fair.)
(Also yes increase to 175% or something, whoops, I do agree that their full immunity at 40 SAN is fair.)